Virtual Reality Puzzle Game

Introduction My most recent VR project is a simple Simon-esque game in which the player must select floating orbs in the correct sequence in order to pass through a dungeon. This was the fourth project for Udacity’s VR Developer Nanodegree. I enjoyed this project a lot because there was more emphasis on designing a good […]

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Midpoint thoughts on 108 Koans Retrospective

I am now over half-way through recording the 108 Koans Five Year Retrospective. It feels good to be regularly putting stuff out there, even if no one is watching. I’m not even sure I want anybody to watch them. But that’s the perfectionist in me talking. The Retrospective is really all about the act of […]

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