Incorporating usability into DIY projects

I recently made the framework for a flower wall that Snapdragon Studio will use for weddings. Making it was fairly simple; basically I used two pieces of peg board bolted to a couple 1″×4″s (check out the bottom of the post for more details). The fun part was making sure that it was quick, easy, […]

Read More »

Learning virtual reality

stereoscopic image of a 3D rendered apartment

I have been learning how to create virtual reality scenes through Udacity’s VR Developer Nanodegree. A lot of my Interactive Media students have been interested recently in 3D design, and I have been wanting to learn more about Unity for game design, so this seemed like a good opportunity to get familiar with both. I’m […]

Read More »