Rules to Play By — now accepting submissions

Rules to Play By. An exhibition of rules, instructions, recipes, scripts, programs, and scores intersecting games & art.

Now accepting submissions at theflowgallery.com! I am co-curating, with Brianna Shuttleworth, an exhibition of art/games inspired by Fluxus scores, surrealist games, instruction art, etc. The exhibition will be held in two locations during the weekend of July 27–29, 2018 in St. Louis, MO. One location is a popup art gallery. The other is within Pixelpop […]

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Developing for Amazon Alexa

This summer when I spoke at PixelPop Festival, I went to a talk by Mike Lee about developing games for Amazon Alexa. He was working for a game studio that created a sort of “choose your own adventure” interactive radio play. Silvia and I have been writing a series of radio plays, so I was […]

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Works in progress and updates

This a teaser for some upcoming posts about things I’ve been working on. The conclusion of 108 Koans Retrospective! Only three more commentaries to go! I plan to have everything recorded and published before Thanksgiving. Virtual Reality I recently completed a virtual museum about ways that virtual reality is affecting the art world. It was […]

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Virtual Reality Puzzle Game

Introduction My most recent VR project is a simple Simon-esque game in which the player must select floating orbs in the correct sequence in order to pass through a dungeon. This was the fourth project for Udacity’s VR Developer Nanodegree. I enjoyed this project a lot because there was more emphasis on designing a good […]

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Midpoint thoughts on 108 Koans Retrospective

I am now over half-way through recording the 108 Koans Five Year Retrospective. It feels good to be regularly putting stuff out there, even if no one is watching. I’m not even sure I want anybody to watch them. But that’s the perfectionist in me talking. The Retrospective is really all about the act of […]

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